Text |
Description |
Color/Type
|
1 Karma Heart |
Gives out 1 Karma Heart to all players (including "Lost Soul Bonus") |
Green 1
|
5 Karma Hearts |
Gives out 5 Karma Hearts to all players (including "Lost Soul Bonus") |
Green 1
|
10 Karma Hearts |
Gives out 10 Karma Hearts to all players (including "Lost Soul Bonus") |
Green 1
|
25 Karma Hearts |
Gives out 25 Karma Hearts to all players (including "Lost Soul Bonus") |
Green 1
|
50 Karma Hearts |
Gives out 50 Karma Hearts to all players (including "Lost Soul Bonus") |
Green 1
|
100 Karma Hearts |
Gives out 100 Karma Hearts to all players (including "Lost Soul Bonus") |
Clover
|
25% Less Fruit needed |
Reduces fruit needed to unlock cards by 25%. |
Green 1
|
50% Less Fruit needed |
Reduces fruit needed to unlock cards by 50%. |
Clover
|
75% Less Fruit needed |
Reduces fruit needed to unlock cards by 75%. |
Clover
|
All Walls are Sticky |
Players can climb/stick to walls and other obstacle blocks (excluding traps). |
Special
|
Big Halo |
Each player's Halo size is increased for the duration of the next level. |
Purple
|
Everybody is a Blob |
Penalty: Removes the secondary forms of all players for the duration of the next level. |
Red/Penalty
|
Everybody is a Cactus |
Turns every player into a Cactus for the duration of the next level. |
Blue
|
Everybody is a Cat |
Turns every player into a Cat for the duration of the next level. |
Blue
|
Everybody is a Clover |
Turns every player into a Clover for the duration of the next level. |
Clover
|
Everybody is a Flowerpot |
Turns every player into a Flowerpot for the duration of the next level. |
Blue
|
Everybody is a Music Box |
Turns every player into a Music Box for the duration of the next level. |
Blue
|
Everybody is a Spinning Top |
Turns every player into a Spinning Top for the duration of the next level. |
Blue
|
Everybody is a Squirrel |
Turns every player into a Squirrel for the duration of the next level. |
Blue
|
Everybody is a Whale |
Turns every player into a Whale for the duration of the next level. |
Blue
|
Everybody is a Wolf |
Turns every player into a Wolf for the duration of the next level. |
Blue
|
Everybody is an Elephant |
Turns every player into an Elephant for the duration of the next level. |
Blue
|
Everybody is an Expert Dancer |
All players will automatically perform their super dance move when they stand still. |
Blue
|
Everybody is an Umbrella |
Turns every player into an Umbrella for the duration of the next level. |
Blue
|
Extra Hang-time on Walls |
All players can hang onto Sticky Walls longer for the duration of the next level. |
Green 2
|
Extra Jump |
All players gain an extra jump (capped at three jumps). |
Special
|
Extra Life |
Grants 1 extra life to every player after completely losing their Halo. |
Purple
|
Extra Time [1s] |
Adds 1 second to the timer. |
Green 1
|
Extra Time [25s] |
Adds 25 seconds to the timer. |
Green 1
|
Extra Time [50s] |
Adds 50 seconds to the timer. |
Green 1
|
Extra Time [300s] |
Adds 300 seconds to the timer. |
Clover
|
Fire-pits are Extra Shiny |
All Fire-pits have increased Halo size when lit up. |
Blue
|
Fire-pits are Ignited |
All Fire-pits are automatically lit up for the duration of the next level. |
Green 2
|
Fruits Earn Karma Hearts |
Each fruit collected grants every player (including "Lost Soul Bonus") 1 Karma. |
Special
|
Fruits Glow in the Dark |
Fruits are instantly revealed. |
Green
|
Get Useless Tips |
Penalty: Tips unrelated to the game show up at the bottom of the screen. |
Red/Penalty
|
Ghosts Can Collect Fruit |
Dead players and the Sherpa can collect fruit. |
Purple
|
Ghosts Can Sing |
Dead players are given the ability to sing. |
Purple
|
Ghosts Carry Key-Items |
Dead players and the Sherpa can carry crystals, keys and lightbulbs. |
Purple
|
Ghosts Reveal Secrets |
Dead players and the Sherpa can find and reveal secret passages. |
Blue
|
Guest Drummer |
Background music is replaced by a drum solo. |
Blue
|
Guest Pianist |
Background music is replaced by a piano solo. |
Blue
|
Guest Saxophonist |
Background music is replaced by a saxophone solo accompanied by jazz music. |
Blue
|
Halos Reveal Secrets |
Halo can reveal secret passages. |
Blue
|
Harmonize Voices |
All players sing with harmonized and synthesized notes. |
Blue
|
High Electro Conductivity |
Drastically increases possible distance from electric sources without breaking the link. |
Purple
|
High Velocity |
Increases all players' movement speed. |
Purple
|
Invisible Timer |
Penalty: Hides the timer from view. Players will still hear the chimes when the timer reaches the 60-second and 30-second mark and during the final 10-second countdown. |
Red/Penalty
|
It's Pizza Time! |
All fruits are turned into slices of pizza. |
Blue
|
Karma Boomerang |
Each Karma given also earns the player 1 Karma. |
Blue
|
Karma Gift-boxes are Juicier |
Karma Gift grants 20 Karma upon collection instead of 10 (including "Lost Soul Bonus"). |
Green 2
|
Karma Kiss is Sticky |
Sending a Karma Kiss to another player causes them to become sticky which allows them to climb non-climbable walls (similar to Alpaca's ability). |
Blue
|
Kazoo Music |
Penalty: Background music is replaced by a kazoo band. |
Red/Penalty
|
Keys Glow in the Dark |
Keys are instantly revealed. |
Green 2
|
Less Time (25s) |
Penalty: Timer decreased by 25 seconds. |
Red/Penalty
|
Less Time (50s) |
Penalty: Timer decreased by 50 seconds. |
Red/Penalty
|
Less Time (100s) |
Penalty: Timer decreased by 100 seconds. |
Red/Penalty
|
Light Bits Shine Brighter |
Light Bits around the map grant more vision when touched. |
Green 2
|
Loud Voices |
All players gain a farther voice range for the duration of the next level and singing voices are louder. |
Purple
|
Moon Jump |
All players jump much higher and fall slower for the duration of the next level. |
Special
|
New Players are Faster |
Players without a secondary form chosen receive a boost in movement speed for the duration of the next level. |
Green 2
|
New Players Jump Higher |
Players without a secondary form chosen receive a boost in jump height for the duration of the next level. |
Green 2
|
New Players Sing Louder |
Players without a secondary form chosen receive a boost in singing range for the duration of the next level. |
Green 2
|
Newcomer Blobs are Boosted |
Players without a secondary form chosen receive a boost in capabilities for the duration of the next level. |
Green 2
|
Next Bonuses are quite Meh |
All Bonus Cards next round become Green cards. |
Red/Penalty
|
Next Bonuses are the Worst |
All Bonus Cards next round become Grey, providing Penalty effects with no benefit. |
Red/Penalty
|
Next Bonuses are very Woah |
All Bonus Cards next round become Gold/Red split cards. |
Green 1
|
Night Vision |
The entire level is revealed (excluding secrets). |
Special
|
No Light Bits |
Penalty: All light bits are removed during the round. Light bits are small fragments of light that help players see. |
Red/Penalty
|
Occasional Sandstorm |
Penalty: A sandstorm appears at random times, obscuring the level. |
Red/Penalty
|
One of you is safe from Naughty Eyes |
One person in the lobby will not be detected by Naughty Eyes for the duration of the next level. |
Purple
|
Overboost One Teammate |
Increases a random player's movement speed, jump height, Halo size, and sing distance for the duration of the next level. |
Purple
|
Quintuple Karma Kiss |
Karma Kiss shoots out 5 hearts instead of 1. |
Clover
|
Random Card |
Draws a random Bonus Card. |
Purple
|
Random Hiccups |
Penalty: Periodically displays a timer that causes the player to jump. This also works while the player is mid-air after using all jumps. |
Red/Penalty
|
Random Pasta Names |
Changes all player names to random pasta dishes. |
Purple
|
Remaining Time = Karma Hearts |
Grants 1 Karma Heart to all players (including "Lost Soul Bonus") for each second on the timer. Triggers when the portal countdown ends, or when all players enter the portal. |
Special
|
Reveal All Secrets |
All secret passages revealed. |
Special
|
Secret Treasure Room |
Card only appears when a Clover is in the party. The next level is replaced by a Treasure Room level. The next cards are all Gold. |
Special
|
Send Love Letters to Your Mates' Sanctuaries |
Upon returning to the Sanctuary, players will receive a random Love Letter pop-up. |
Purple
|
Singing Attracts Fruits |
Singing at fruits causes them to float towards the player (similar to the Pig's ability). The fruit must be within the player's voice range. |
Blue
|
Small Halo |
Penalty: Each player's Halo size is decreased for the duration of the next level. |
Red/Penalty
|
Spikes become Tombstones |
A 1x1 tombstone appears on every spike block in the level (until broken). |
Purple
|
Stronger Tombstones |
Tombstones take eight hits instead of four hits to break. |
Green 2
|
Super Jump |
All players jump higher for the duration of the next level. |
Purple
|
Swap Bodies with Teammates |
Players forms are randomly swapped with each other. |
Blue
|
This Does Nothing. Enjoy. |
Nothing. |
Green 1
|
Tombstones are Bouncy |
Penalty: Tombstones are transformed into 1x1 jump pads. |
Red/Penalty
|
Tombstones are Lucky |
Tombstones for all players turn into 1x1 slot machine tombstones, identical to the Clover's ability. |
Blue
|
Tombstones Shine |
Tombstones give off light. |
Green 2
|
Trapped Tombstones |
Penalty: Tombstones are transformed into 1x1 trapped floor tiles, revealing a spike after a 1-second delay when a player steps on it. |
Red/Penalty
|
Triple Karma Kiss |
Karma Kiss shoots out 3 hearts instead of 1. |
Green 2
|
Unexpected Voices |
Players' singing voices are sped up for the duration of the next level. |
Blue
|
Unlimited Halo |
Halos do not shrink when players are separated. |
Special
|